Lead one of eight civilizations, each with a unique playstyle affinity and story quest, and build great stellar empires capable of imposing your vision on the Galaxy!įind out more about the Academy and its powerful cast of Heroes, that you can recruit and train to become fleet admirals, system governors or influential senators. The galaxy belongs to the civilization that controls Dust and uncovers its secrets… but were the ENDLESS™ alone in the galaxy? What is the true origin of Dust? Immerse yourself in the ENDLESS™ Universe. Once you think you’ve done it all, take it online against seven other players. Detailed after action reports will help you adapt your strategy for the next confrontations.ĭesign your ships, assemble your fleets and carefully adapt your battle plans to overcome your enemies. Watch your fighters fly past huge cruisers while lasers rip their hulls apart in epic real-time space battles. Will you be a beloved natural leader or will you manipulate your populations to your benefit? Epic Space Battles You will explore mysterious star systems, discover the secrets of ancient races, build colonies on distant planets, exploit trade routes, develop advanced technologies of unthinkable power and, of course encounter new life forms to understand, to court or to conquer.Īs a leader, you have to manage your populations like never before as they react dynamically to your decisions and to their environment, expressing their will through political parties, dictating the laws that your Senate can pass. Sometimes a fleet or planent would be out of sync, but nothing that stopped us from finishing the game. One More TurnĮNDLESS™ Space 2 takes the classic “one more turn” formula to new heights. All that remains of them are mystical ruins, powerful artifacts, and a strange, near-magical substance known as Dust. Your story unfolds in a galaxy that was first colonized by God-like beings known as the “ENDLESS™”, who rose and fell eons ago. But even on this weak setup, we had no such problems previously in 2.3, so the difference between 2.3 and current patch is huge.About This Game ENDLESS™ Space 2 is a Strategic Space Opera set in a mysterious universe. Perhaps if your setup is better, you suffer less. For example, in our game, one of the computers is rather weak, and tends to lag the game. It's hard to guess sometimes if it's your own internet acting funny, or the game.Īnd it is possible that there are some setups that don't get desync's at all. The randomness of this is probably why it took so much time for people to start reporting it. Now it's 1 lucky session with no desync per 3 in which we desync every couple of minutes. The same people, the same setup, same exactly everything, but on previous patch, 2.3 desyncs were extremely rare. We tried many things thinking it might be a problem on our end. But for every such sessions we had at least twice as many sessions that would desync every couple of minutes, driving us crazy. We've been playing sometimes for up to 3-4 hours without desync in current patch. Do you think Stellaris could ever have an interface at the same level of endless space 2? At the very least, can you outline any steps you're taking to fix bugs/out of sync errors.Īs a side note I really enjoyed your presentation at PDXCON and I noticed your passion for the GUI. Take this as a moment to reduce technical debt, and improve the foundation of the game. I keep creating those reports to send them to the devs but cant find them. Can 2.7 be focused on bug fixes and quality of life changes? If you read around this forum you'll notice very strong sentiment for this. Game is constantly desyncing in multiplayer. This is a message to the dev team, please take notice that this is destorying the community around Stellaris.īug report: /forum/index.php?threads/stellaris-v-2-4-1-73ad-multiplayer-desync-random_count-pop_modifier-etc.1268268/Ģ.6 has been assigned for federations, undoubtedly you won't be able to move resources around for that. But I can't help but notice the group slowly dying and I believe this is in no small part due to the multitude of bugs and out-of-sync errors in the game. I think we can all agree that community is a powerful thing for any game to have, WSC (Multiplayer) is one of these communities.
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